Warhammer’s newest setting, Age of Sigmar, finally has its first full-fledged tactical video game release with Storm Ground. A turn-based strategy game at heart, Storm Ground tasks players to arena-style combat with one of three different factions from the Warhammer world: Stormcast Eternals, Nighthaunt, and the Maggotkin of Nurgle. Players utilize their main hero and summoned squads to take down enemies of increasing strength in order to push the story forward and unlock even more weaponry and usable units.
Units in Warhammer Age of Sigmar: Storm Ground are pretty standard for these types of tactical games. There are tank-like fighters, ranged shooters, and magic-based characters that a player can summon and control. For the most part, Storm Ground comes off like any other turn-based strategy game. Players use all their units to move, attack, defend, and then the computer-controlled enemies do the same.
What makes Storm Ground stand out is the roguelike gameplay working behind the scenes. When players first start they will be tasked with choosing a faction and deciding what mission to go on, which begins as a limited group of options but others will unlock through progression. Once in a mission, a hero character will be introduced and players can earn more units to call onto the battlefield as well as better armor, weapons, and gear. The difficulty level in Storm Ground is…