To bring more realism to “FIFA 22,” EA Sports went to extremes on the pitch – and brought inclusivity to its announcing team.
The video game publisher had 22 players put on Xsens motion capture suits and then play competitive matches in Spain. All that data – more than 8.7 million frames of advanced match capture, EA Sports says – will be used to create real-time soccer gameplay animations as players mash controller buttons.
And the game maker also is bringing its first female announcer to the game: Alex Scott, who played for the English national team and Arsenal of the Women’s Super League. “This is a big moment for FIFA, for football and women and girls across the world,” she said on Twitter and Instagram. “Whilst I am the first English-speaking female broadcaster to feature in FIFA, I will certainly not be the last.”
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‘FIFA 22’ goes into HyperMotion
EA Sports has used motion capture for its games in the past. For soccer, typically one to three mocap-suited players would simulate plays, said Sam Rivera, lead gameplay producer for the game during an online video reveal of “FIFA 22.”
The game maker created its own machine learning algorithm to crunch the game’s data and deliver lifelike game action, which it has dubbed HyperMotion. “There’s more intensity. The physicality is there and also a lot of behaviors that you don’t…